MechDesigner Capabilites

3D Model icon

...build complex 3D machines with...

MechDesigner uses "parts" that are intuitively joined together with joints such as pin or sliding-joints to build your mechanisms.  This is exactly as we build machines - with rotary joints and slide rails.  MechDesigner allows you to model your machines, using...
Add Mechanism icon

...as many mechanisms as you like...

Packaging and assembly machines are multi-axis machines that need many interacting mechanisms to manipulate the product components for a final package. The mechanisms you build in MechDesigner can be built on any other machine part: moving or stationary - on the machine frame, on a rotating turret, on a linear slider or even on the back of other mechanisms. MechDesigner lets you design as many mechanisms as you need...
Add Cam-Track icon

...with Cams...

Cams are also an integral part of Assembly and Packaging Machines.  You will be pleased to hear that MechDesigner allows you to add a cam to any machine part, whether it is rotating, sliding, or even stationary in the machine frame...
Add Cam-Profile icon

...in 3D...

Packaging machines are 3D machines so it is important that you can create, edit, analyse and view your interacting mechanisms in a 3D environment.  MechDesigner allows you to work in 3D.  Solids can be created for each part using either the auto-solid generator, the part geometry editor, or by importing DXF drawings for your machine and assigning outlines to parts.

...and synchronized to interact...

Each additional mechanism you add to your model needs to be synchronized with the others in the machine.  A common master clock acts as the virtual lay-shaft.  All the mechanisms can be phased relative to this virtual lay-shaft. Of course, your mechanism will have more complex motion requirements.  Complex motions can be designed and applied ...  

...using MotionDesigner...

MotionDesigner, a 'must have' and 'best-in-class' add-in to MechDesigner, lets you design and edit as many motions as you like.  The motions you add, and any subsequent editing, are immediately reflected in the 3D motion synchronized machine model.  You will notice, that the model... 
Run icon

...can be cycled as fast as you like...

MechDesigner has a simple slider bar that allows you to speed up or slow down the machine animation at any time.  Usually, you can cycle far faster than you can view.  You can also, of course, increment the motion synchronized 3D model, step-by-step using as many step increments per machine cycle as you like.  Oh, by the way, forget any thought of "frames-per-second".  MechDesigner, uses "cycles-per-minute".  MechDesigner simulates...
Add Part icon

...with fast, exact, kinematic solutions...

From the 'parts' you have built your mechanism with, MechDesigner rebuilds your assembly into very efficient kinematic forms.  This means that the simulation, rather than animation, is precise and exact.  This means you can be sure that when you want to simulate your machine cycling at production speed, the kinematic data, such as position, velocity and acceleration of any point in a mechanism link will be precisely known. This means if you need to know the expected life of any bearing, or expected stress on any joint, you will be able to use precise data..
Add Pin Joint icon

...using inverse kinematics...

When designing a mechanism that has tooling remote from the drive lay-shaft or cam, it is important that you can predict the exact motion of the tooling itself.  This is why MechDesigner has at its core an inverse kinematics design methodology.  The motion for the tooling is designed first, at the material interface, and then the mechanism is added so that the drive motions are automatically calculated while keeping your machine to material interactions known and your important design motions intact. You can then optimize you machine or mechanism...
Add Design Set icon

...with on-the-fly editing of design parameters...

Using the MechDesigner "Design Set" function, you can add any number of critical geometric parameters in to the melting pot for optimization.  By manually changing any of these parameters you can minimize part accelerations or improve the critical timing of a mechanism's interaction with another for example.  There are also.
Add Gearing icon

...powerful, input-output Function Blocks.

MechDesigner uses powerful but intuitive Function-Blocks for motion, gearing, "Motion-Dimensions", cam-track output data, graphing, etc.  You can easily drop these in to control the way the motion is applied to the mechanism and to export critical data for further analysis or manufacture.